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Old Dec 27, 2006, 02:19 AM // 02:19   #1
Lion's Arch Merchant
 
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Default Enraging charge vs. Sprint

Is it just me or does enraging charge completely outclass sprint?

Sprint gives a longer speed bonus up until 10 strength, at which point the duration is equal to that of enraging charges' (12 seconds).

However, the biggest difference is that enraging charge gives 13 seconds of speed and potentially 3 strikes of adrenaline at 12 strength while sprint only gives 13 seconds of speed. In addition, enraging chrage gives 4 strikes of adrenaline on your first hit and lasts one second longer than sprint at 13 strength.

Same energy cost, same recharge time, same attribute.

IMO, even at 9 strength or below, enraging charge is generally more useful.

http://gw.gamewikis.org/wiki/Sprint
http://gw.gamewikis.org/wiki/Enraging_Charge
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Old Dec 27, 2006, 02:46 AM // 02:46   #2
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The way i see it, enraging charge ends when you attack. Which is something that most warriors do, when they use a speed buff in pvp. However in other cases, it may be different, but i use enraging charge mostly when i use an andrealine build.

Thx,
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Old Dec 27, 2006, 03:19 AM // 03:19   #3
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Enraged charge is good when you know you are going to use an attack right after, or to start an IAS.

Enraged charge + Flail is a good combo.
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Old Dec 27, 2006, 09:16 AM // 09:16   #4
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Enraging Charge is ok... The end on hit makes it pretty patchy, but if you have another speed buff ("Charge!") it clearly outclasses sprint as a cancel stance.
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Old Dec 30, 2006, 04:55 AM // 04:55   #5
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Enraging Charge completely destroys sprint in PvE but in PvP builds you need to be able to keep chasing your target after the first hit so unless you're using CripSlash or Bull's Strike it's just not worth it.
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Old Dec 30, 2006, 05:53 PM // 17:53   #6
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Yea, now that Enraging Charge is available, idk if I'll ever use Sprint again.
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